Borg, as you might think, are excessively resilient, even a basic Interceptor frigate is able to withstand vast amounts of firepower, but the Cube and Tactical Cube can take on entire fleets at a time yet cost a hell of a lot of resources and time to build. Dax, Rom, and OBrien hatch a plan to fill the wormhole entrance with self-replicating mines, but the entire minefield must be in. Starfleet are the all rounders primarily good being defensive but they can attack in force once they have good enough technology behind them. When Starfleet Command notifies Sisko that he must stop further Dominion reinforcements from reaching Cardassia, he decides to mine the entrance to the wormhole a move that will likely lead to war. Klingons are quick but most of the weapons focus only forward meaning they can be outflanked. Star Trek Armada 3: A Call To Arms V1.01 Galaxy Forge Mapping Tool 35 comments Many of you have been asking for the Galaxy forge in order to make your own custom maps using our planet system.
#Star trek armada 3 a call to arms mod
Hands down this mod looks magnificent from the Let's Plays on YT but even the crappy ASUS laptop I'm currently playing it on it looks damn shiny.Īll the races play very differently and their research trees and technology available to them reflects this, Romulans being my favourite and focus more on Capital ships than other races. You have the usual amount of core races Starfleet, Klingon, Romulan, and Borg, with the Cardassians coming in the next few weeks where you can either go pure Cardassian or Cardassian/Dominion/Breen alliance, all selected from the research trees. It's pretty much Armada 2 put into the 4X Strategy game of Sins making it awesomely open ended, unless you are playing against a Borg AI then you are screwed in the long term.
If you haven't already seen or noticed yet but Star Trek Armada 3 mod for Sins of a Solar Empire Rebellion is quickly making vast amount of fans of YT channels and players alike.